You can find the Music Respawn episode here:
And you can stream it directly here:
Karl’s written interview is here:
I had a great time talking with both of them, and I hope you enjoy the results!
After a year in Early Access, honing and fine-tuning the game, For The King is launching on Steam in full on April 19th!To accompany our launch, I’ve carefully assembled the For The King Original Game Soundtrack, 30 tracks and over an hour of music for adventuring across Fahrul’s sprawling countryside, fighting evil and vanquishing chaos. (And, invariably, dying repeatedly.) It’s available for pre-order on Bandcamp now!
Thank you all for supporting me along the way; I’m thrilled to share this with you.
For The King was an absolute joy to work on. Getting the chance to pull inspiration from some of my favorite eras of music history and write a sprawling fantasy score around them was a dream come true. This was also a wonderful opportunity to stretch myself as a performer, and my studio is now cluttered with recorders, flutes, hand drums, dulcimers, and other assorted and sundry ancient and folk instruments as a result.
I’m absolutely thrilled to announce that the Kickstarter for “Ambition: A Minuet in Power” is LIVE!
As many of you may know, Jeff Swingle (@Jeff_Swingle) and I are hard at work on Project ESPER, a musical theatre/audio drama hybrid adaptation of the classic JRPG, “Final Fantasy VI”. We’ve assembled a fantastic production team so far, and now, as we prepare for our upcoming Kickstarter, we’re once again recruiting!
We’re looking for sound designers; people to help us bring the world of FF6 to life through audio. Since the story is told entirely through dialogue, song, music, and sound, we need to be able to conjure and illustrate worlds and situations through skillful sound design. Everything from footsteps to Magitek machinery, to magical blasts and monsters will will be up to you to help create and place on our virtual theatre stage.
It’s a paid position, post-Kickstarter success, and we plan to include a revenue share in the project as well.
If interested, please fill out the application form below and submit your demo reels and credits before Midnight PST, on Sunday, July 30th.
Wherein the fire is the blistering Chicagoland sun. 😉
I had the pleasure of sitting down and chatting with J.A. over at ObsoleteGamer about my music, and I mostly appeared intelligent! You can check it out here:
In addition, I had the opportunity to offer some more nuanced takes on my work on Fossil Echo over at Realm of Gaming:
Those of you who follow me on social media know that the cat’s out of the bag now, and I had the pleasure of working with Imagos Films to bring Devolver Digital’s first ever E3 press conference to musical life.
Check out the presser here:
And the score to this wonderful nightmare is here:
It was a blast to be a part of something so fantastic, and I hope you all enjoy/are not permanently scarred from watching it.